Put a jar on anyone's X.
Every coin made for them fills one jar, on every trade. They claim it, or after 7 days it spills: half buys back their coin, half buys $JAR. Launchers earn 10% of the fees.
Stocking the shelf…
No jar is counting down yet. A jar's 7 days start with its first fee.
SOL in jars
0.0000
SOL claimed
0.0000
SOL spilled
0.0000
$JAR burned
0
right now
Where the action is.
No jar of the day yet
The jar that fills the most in 24 hours gets this spot. Launch one and it could be yours.
Make a jarfilling fast
per hour · today
Nothing is filling yet. Every buy and sell of a jar coin drops SOL in its jar, and the fastest ones show up here.
Ranked by SOL that dropped into each jar from trading fees. More trading means a faster fill and more pressure on the owner to claim.
why people buy
Two ways in. Both fill the shop.
why buy a jar coin
Your coin wins either way.
Every jar coin has two endings, and holders like both. The person claims: a public moment that gets posted everywhere, and the coin becomes the story of the day. Nobody claims within 7 days: the jar spills and half of it buys back and burns the coin itself, on a public countdown.
- ●Watch the jar fill live, coin by coin
- ●Tag them: the fuller the jar, the louder the timeline
- ●Launchers earn 10% of fees, so they push their coins
- ●Opted-in creators shill their own jar
why hold $JAR
$JAR wins either way.
Every jar feeds $JAR twice: 20% of every trade on every jar coin buys and burns it, and half of every jar nobody claims spills into it. If a famous person claims, that is the best advert we could get. If they don't, their jar becomes a buyback.
burned forever
0
next burn batch
0.0000 SOL
follow the SOL
Where every fee goes
70% of every trade
Every jar coin's creator fees: 70% fills the jar of the person it was made for. Only they can take it out.
20% of every trade
20% buys $JAR on the market and burns it, in batches, with public transactions.
10% to the launcher
Whoever launched the coin earns 10% of its fees, forever. A reason to launch good coins and push them.
Spills: 50/50
Not claimed within 7 days of the first fee: half buys back and burns the coin, half buys and burns $JAR.
uncollected
Come and get it.
jar levels
Every jar has a career.
Tip Jar
first fee
Every jar starts here
Cookie Jar
2+ SOL
Cookie jar skin unlocked
Honey Pot
8+ SOL
Honey skin + a level-up post on X
Treasure Jar
20+ SOL
Moves to the top shelf
Golden Jar
40+ SOL
Golden skin + featured on the shop window
Legendary
100+ SOL
A permanent spot in the Hall of Jars
jar skins · limited
Dress up your jar.
Honey Pot
only 200 ever
Moon Jar
only 50 ever
Diamond Jar
only 20 ever
Golden Jar
only 5 ever
Every SOL spent on skins buys and burns $JAR.
inspected
Nothing up our sleeve.
- ✓
Dev buy: small, announced at launch
- ✓
Dev bag: burned right after launch, transaction posted here
- ✓
Mint authority: revoked (pump.fun default)
- ✓
Freeze authority: revoked (pump.fun default)
- ✓
Liquidity: held by pump.fun's bonding curve, nobody can pull it
- ✓
Every fee, claim, spill, burn: public on the ledger
proof
Recent claims
how it works
Fill it. Claim it. Or it spills.
Trades fill the jar
Make a coin for any X account. Every trade pays creator fees: 70% drops into their jar, 20% buys and burns $JAR, 10% goes to whoever launched it. One jar per account: every coin made for them fills the same jar.
They come and claim it
Only the owner can empty a jar, by signing in with X. Every claim is announced with the transaction.
Or it spills
Not claimed within 7 days of its first fee? The jar tips over: half buys back and burns the coin, half buys and burns $JAR. Nobody gets money they did not take.
spill calendar
Next to spill
No jar is counting down yet. A jar's 7 days start with its first fee.
fresh on the shelf
Newest jars
Someone you know deserves a jar.
A dev who ships every day. An artist. Your favourite streamer. Put a jar on them and let the timeline fill it.